

It's important to update your server files are the release of a patch as it will cease appearing in the browser list and people who attempt to join will receive an error. This will initiate a download for that map file.

You can test this feature by deleting a default map in your map folder and running the. The update tool will check the files you have against the files you should have and you will download accordingly. This can be performed simply by stopping the server and double clicking the. I made a second server by changing the Port from 7707 to 7710 in the /showthread.php?t=81198"] Hosting a Dedicated Server with SteamCMDįrom time to time it will be necessary to install updated server files.

If you don't have one then simply copy and paste the default.ini file and rename the copy to KillingFloor.ini Locate your KillingFloor.ini file in the 'system' folder. (Thank you for the above information Yoshiro) If you change the default Game Port from 7707, this change will be reflected in the Master Server Port (28852) and the Steam Port (20560) as well. Since the game is running with the Steam backend, if you are running more than 1 server per IP, you will need to make sure that you have some additional ports open beyond the default KF ports. INSTALLING CUSTOM MAPS USING A REDIRECTĢ8852 TCP/IP and UDP (Allows your Server to Connect to the Master Server Browser)Ĩ075 TCP/IP (Port set via ListenPort that your WebAdmin will run on) INSTALLING AND UPDATING YOUR SERVER FILESĦ. This tutorial is split into the following sections.Ģ. As more information becomes available I'll update this first post. I've been hosting WINDOWS servers through Steam (CS:S, TF2, L4D) using the HLDS tools for some time now and also hosted Unreal Engine based games (UT3, SWRC) in the past and will add the basics here for server Admin who are new to the setup. Thank you Sekra for ensuring we can support both OS's. For a LINUX setup please visit Sekra's tutorial here. This tutorial is for a WINDOWS setup and as far as possible applies to Server Version 1018 (March, 2011).
